Getting started

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Mapping as you fly

With tracking on, the app knows which system your active character is in and updates it live. It uses that to make mapping the chain almost effortless — but it's assisted, not fully automatic. You stay in the loop, which keeps the chain accurate.

How a jump becomes a connection

When you move from a system on the map into a new one, the app helps you record the jump:

  1. It sees you've changed system (from live tracking).
  2. You confirm which signature you jumped through — the wormhole you used.
  3. The app adds the new system to the map (if it isn't there yet), draws the connection, and links your signature to it.

That last step is why connections are trustworthy: the map only adds a hole when a real pilot says "I went through this one", rather than guessing. You need Member access or higher to record jumps.

Prefer to be nudged? A per-map setting can prompt you for the signature each time you jump, so logging the chain becomes a single click as you roam.

Keeping the map tidy

  • Pin systems you want to keep so they survive cleanup. See Pinning & the ignore list.
  • Add busy empire hubs to the ignore list so they're never mapped.
  • Give systems an alias so they read at a glance. See Aliases & occupier.

You can always add or remove systems and connections by hand — tracking is there to save you the clicks, not to take over.

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